BLUE SUN ROOM IMAGES

MOONLIGHT

Virtual Serenity - Mess (1 of 2)
Sunday, July 17, 2005

These are pictures of the map project I'm developing in Ritual's uberRadiant for Star Trek: Elite Force II (which uses an advanced version of the QuakeIII engine that is much more advanced). Visit http://www.wordforge.net/forum/showthread.php?p=451779 for more information on the project.


CATEGORY: GRAPHICS    TIMES READ: 2118    RATING: 9    SERIES: FIREFLY

COMMENTS

Sunday, July 17, 2005 6:32 PM

WHISPER


You did a really good job with these! You even have Kaylee's flowers on the wall. Very nice!

Monday, July 18, 2005 9:50 AM

BROWNCOAT1


Very nice. Keep 'em coming.

Monday, July 18, 2005 10:55 AM

CYBERSNARK


Gorramit! You're gonna make me have to get EFII.

Just hope the gameplay's better than the original.

Thursday, July 21, 2005 5:01 AM

CHANNAIN


Simply and utterly, this ROCKS!

Makes me wish I was good at video games. I'm told Tetris doesn't count.


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Virtual Serenity - Mess (2 of 2)
These are pictures of the map project I'm developing in Ritual's uberRadiant for Star Trek: Elite Force II (which uses an advanced version of the QuakeIII engine that is much more advanced). Visit http://www.wordforge.net/forum/showthread.php?p=451779 for more information on the project.


Virtual Serenity - Mess (1 of 2)
These are pictures of the map project I'm developing in Ritual's uberRadiant for Star Trek: Elite Force II (which uses an advanced version of the QuakeIII engine that is much more advanced). Visit http://www.wordforge.net/forum/showthread.php?p=451779 for more information on the project.


Virtual Serenity - Hallway (3 of 3)
These are pictures of the map project I'm developing in Ritual's uberRadiant for Star Trek: Elite Force II (which uses an advanced version of the QuakeIII engine that is much more advanced). Visit http://www.wordforge.net/forum/showthread.php?p=451779 for more information on the project.


Virtual Serenity - Hallway (2 of 3)
These are pictures of the map project I'm developing in Ritual's uberRadiant for Star Trek: Elite Force II (which uses an advanced version of the QuakeIII engine that is much more advanced).


Virtual Serenity - Hallway (1 of 3)
These are pictures of the map project I'm developing in Ritual's uberRadiant for Star Trek: Elite Force II (which uses an advanced version of the QuakeIII engine that is much more advanced).